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Thrust duration: 1 mps=164 seconds at 1g

designer notes: http://www.sjgames.com/pyramid/sample.html?id=6603

Spaceships 4: Fighters carriers and mecha

  • Robot Leg
  • Area Jammer
  • Optimized Hangar Bay
  • Handheld weapons
  • SM +4 systems
  • Bombs
  • X-Ray Laser Warheads
  • Devourer Warheads

Pyramid 3-34 Alternate Gurps

  • Combustion Engine
  • Flexibody Drivetrain
  • Screw Propeller
  • Submarine Ballast Tank
  • Tracked Drivetrain
  • Wheeled Drivetrain
  • Armor by Facing
  • NBC Filters Only
  • No Life Support
  • Torpedo Tubes and Torpedoes
  • The Square Root of Destruction
  • Buildings
    • House rule: also ground and water vehicles can use the simplifield control rooms, but there a ontrol room is required.

Pyramid 3-64 Pirates and swashbucklers

  • Oars
  • Power Plant, Steam Engine
  • Sails
  • Control Room:integrated station
  • Habitat:Small Space
  • Magical Power Plant
  • Maneuver Enhancement:water or ground
  • Maw: especially powerful
  • Sonic Disrupter
  • Robot Arm:flexible
  • Optimized Factory
  • Aerial Oars/Sails
  • Anachronistic Systems
reference.txt · Last modified: 2017/03/26 13:11 by weby