====== Thrust Duration ====== Thrust duration: 1 mps=164 seconds at 1g ====== Reference to where to find ====== designer notes: http://www.sjgames.com/pyramid/sample.html?id=6603 Spaceships 4: Fighters carriers and mecha * Robot Leg * Area Jammer * Optimized Hangar Bay * Handheld weapons * SM +4 systems * Bombs * X-Ray Laser Warheads * Devourer Warheads Pyramid 3-34 Alternate Gurps * Combustion Engine * Flexibody Drivetrain * Screw Propeller * Submarine Ballast Tank * Tracked Drivetrain * Wheeled Drivetrain * Armor by Facing * NBC Filters Only * No Life Support * Torpedo Tubes and Torpedoes * The Square Root of Destruction * Buildings * House rule: also ground and water vehicles can use the simplifield control rooms, but there a ontrol room is required. Pyramid 3-64 Pirates and swashbucklers * Oars * Power Plant, Steam Engine * Sails * Control Room:integrated station * Habitat:Small Space * Magical Power Plant * Maneuver Enhancement:water or ground * Maw: especially powerful * Sonic Disrupter * Robot Arm:flexible * Optimized Factory * Aerial Oars/Sails * Anachronistic Systems *